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Marvel's Avengers Video Game - Black Panther - Iconic Head Sculpt and Game Mesh

I had the absolute honor of creating the Iconic suit for Black Panther in Marvel's Avengers by Crystal Dynamic, Square Enix's, Marvel Games. I handled most of the entire process for him, from blockout, high res sculpt, low res and baking, materials, to engine implementation.

This is the in game head mesh with final textures and final hair. The head started from a mix of different scans from one of our outsource vendors. Then I sculpted the shapes to fit the concept, created skin textures, implemented and tweaked skin shader, and adapted for lighting his skin tones. The top of the hair was created from one of our amazing outsource partners (Airship) and I implemented, recreated hairline, and created the sides. Short hair is hard to pull off in game :)
It was a crazy awesome experience all around. To see him moving around in game with all the amazing rigging, animators, lighting and many many others' hard work was a major milestone in my career. To top it all off to have him voiced by the amazing Christopher Judge was crazy. It truly takes an army to bring these characters to life. I'm honored to work among so many.

A huge thank you to all the support of my Art Director Brenoch Adams and the team at Marvel.